chefcros.blogg.se

Front suspension geometry calculator
Front suspension geometry calculator





Also, for now i am not yet done with steering, but this is relatively easy to add as an horizontal movement of the steering rack and will most probably be the very next step.Īs you may notice, the Roll Center is one of the metrics i identified, but there are also the instant centers (they are anyway necessary to determine Roll Center position) and, more importantly, the n-lines slope. Roll is assumed to be an equal and opposite movement of the two wheels of an axle, this avoiding any philosophical debate/headache about around which point/axis the chassis rotates.Įach metric is anyway always referred to the “new” ground position, so if for example i input a roll movement, all will be calculated with respect to the ground now seating with an angle with respect to the global reference system.Īs the tool is still “work in progress”, it still doesn’t depict any of the components seating “above the control arms”, see for example the pushrod, rocker/bellcrank, spring/damper unit, antiroll bar and third elements. The approach i used, mainly for convenience, is to assume that the chassis remains fix with respect to the global reference system, while the floor moves with respect to it, either translating, rotating or both. The tool can currently calculate the result of each heave and roll movement and of any combination of the two. In my case, this point will only move in z (vertical direction), as this is all what we need to simulate how a suspension moves. Each moving point of a suspension is derived as the intersection of three spheres, with the center of each seating on an hardpoint whose position is fixed or has been already identified in a previous step the radius of the sphere is either a link length or the distance between the point we want to locate and another point of the same component (see for example a wishbone or the upright).įor the very first point (namely the outer point of the lower wishbone, in my case) we can use two close points (for example the two connection points of the same wishbone to the chassis) and a reference point, which can be placed everywhere and will be afterward used also as the input for each suspension movement. The method i used is based on the intersections of spheres in space. Since it is something i wanted to do since a long time, i really want to spend a few words about it here and, maybe, trace how it progresses.Īs the title of this post reveals, i am working on a simple suspension kinematics tool in excel, which is able to calculate the position of each hardpoint, basing on the defined suspension movement and all the most important metrics.įor now i am only focusing on double wishbones, as this is the scheme which is mostly used on the race cars i am interested in, but it should be pretty easy to adapt it to be used for a generic five links geometry, in the future. This is just a short entry, to share a small project i am working on in the last few days.







Front suspension geometry calculator